New Engine(?)


Weird timing for this project, but I am in the middle of choosing between 2 engines for 2d development, Unity (What I have experience with) and Godot (Not so much experience, but the workflow is much more efficient).

I realized that to realistically work on other games and learn new engines/languages, I need to take time to improve my workflow. The first of these changes is the engine I use. Unity is no doubt a great choice for 2d game development, and I have the most experience with that engine. However, Godot provides an environment in which simple 2d games thrive, and I am considering about capitalizing on that.

More updates coming soon, porting the game over should not be too difficult, and should be worthwhile.

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